-----------------
Pfaeffs Mod 1.2.3
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for Minecraft 1.5.1 and ModLoader 1.5.1


Installation:
=========

Place all files inside the "modfiles" folder, into your minecraft.jar.
If you want to be able to adjust Block IDs, you will have to 
copy the "pfaeff" folder into your minecraft directory. 
You can then adjust the IDs by editing the "mod.properties" file.

If you don't want to install certain mods, you can take the
respective mod files out. Those files are:

mod_Allocator
mod_JumpPad
mod_ChestTrap
mod_Fan

Do not take out the "mod_Pfaeff" file, because this one is needed
for some of those mods.

New Blocks:
=========

		The Allocator 
		--------------
		
	Description:

The Allocator sucks in items at the input and throws them out at the output.
If a chest or a dispenser is connected to it, it will be used as input/input.
For a more detailed explanation, have a look at these videos:

http://www.youtube.com/watch?v=k28LJ1hPliU
http://www.youtube.com/watch?v=03vW398c_So

	Crafting Recipe (for 1 Allocator):

C = Cobblestone
R = Redstone
G = Ingot Gold

CRC
CGC
CRC

		The Jump Pad
		---------------
		
	Description:

Items and players on it will be thrown in the air.

	Crafting Recipe (for 4 Jump Pads):

S = Slimeball
P = Pressure Plate

S
P

		The Chest Trap
		----------------
		
	Description:

Like a normal chest, but it will trigger adjecent blocks/redstone when items are being put in or taken out.

	Crafting Recipe (for 1 Chest Trap):

C = Chest
R = Redstone

R
C

		The Light Sensor
		----------------
		
	Description:

Similar to the daylight sensor, but instead of putting out a signal that is dependend on the position of the sun, 
it puts out a signal depending on the actual amount of light falling onto this block.

	Crafting Recipe (for 1 Light Sensor):

G = Glass
N = Nether Quartz
S = Wooden Slabs

G
N
S

Logging:
======

This mod stores several information in a file called "log.txt". This file is located in your Minecraft directory 
under "pfaeff/log.txt". This file can provide useful information if there is a problem with the mod.
If you want to get rid of it, or if it has grown too big, you can just delete it.


Changelog
========

V1.2.3
------

Added - The Light Sensor

V1.2.2
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Updated to work with Minecraft 1.5.1
Removed - The Fan. It was too buggy and hoppers are better suited for horizontal transportation.
Changed - Allocator direction now consistent with the rest of minecraft

V1.2.1
------

Updated to work with Minecraft 1.4.7

V1.2.0
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Updated to work with Minecraft 1.4.6
Changed - Allocators now always work with whole item stacks
Changed - Allocators now picking up only one (random) stack at a time from the ground
Changed - The mod now uses a Creative Commons Attribution-ShareAlike license (see LICENSE.TXT for more information)

V1.1.0
------

Updated to work with Minecraft 1.4.5
Added - Allocator finally supporting JukeBoxes
Added - New textures for the sides of the allocator (can be turned off in the mod.properties file)
Added - Support for creative mode
Fixed - Fan now working more reliably


V1.0.2
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Updated to work with Minecraft 1.3.2


V1.0.1
------

Updated to work with Minecraft 1.3.1
Fixed - Chesttrap now connecting properly
Broke - Fan very unreliable still/again


V1.0.0
------

Updated to work with Minecraft 1.2.4
Fixed - Fan should be working more reliably
Fixed - AllocatorGUI now supporting shift-click


V0.9.1
------

Updated to work with Minecraft 1.1.0

V0.9.0
------

Updated to work with Minecraft 1.0.0
Chest Trap now triggers every time an item is put in or taken out.

V0.8.6
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Enabled Double-Chesttraps


V0.8.5
------

Chest Trap is working again

V0.8.4
------

Updated to work with Minecraft Beta 1.8.1
Changed Block IDs
Chest Trap is not working anymore

V0.8.3
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Updated to work with Minecraft Beta 1.7.3

V0.8.2
------

Updated to work with Minecraft Beta 1.7.2

V0.8.1
------

Fixed - Chest Trap working again

V0.8
----

Added - New property to change filter behaviour
Added - Smoke for the Allocator
Fixed - Allocator putting items into non-storage minecarts 
Fixed - Items disappear if they are bundled in stacks and allocator tries to suck them in from the ground
Fixed - Filter of the Allocator does not distinguish between different sub-items (dyes for example)

V0.7
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Added - Item Filters for the allocator
Added - properties file allows to deactivate the filter feature
Changed - Made some tweaks to the fan

V0.6
-----

Added - New Block: The Fan
Added - Logging 
Changed - Block IDs are now adjustable using the "mod.properties" file

V0.5
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Fixed - Possibility of item duping removed
Fixed - Items with subtypes now work correctly
Added - Support for storage minecarts

V0.4
-----

Fixed - Allocator now works with Large Chest Traps and all
other derivates of the Large Chest.

Changed - Allocators connected to furnaces will only put items in their
input slots and take them from the output (the crafting result).

V0.3
-----

Fixed - Allocator now works with Large Chests.

V0.2
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Fixed - Allocator can now be blocked by putting a solid block at the output.
Fixed - Allocators can now stack up to 64 (instead of 63)
Changed - Mods can now be installed separately 
		



